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Lady Mechanika

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This is my 3D (Blender/cycles) version of Joe Benitez work : And it's important: no poser, daz, or any other base mesh or aquired objects were used. All mesh is modeled in Blender vertex by vertex.
522996 faces
textures (Gimp and Krita were used) :
face+skin: 3x (color, bump, glossy mix) 1536x1536 px
leather+boots+metal 2048x2048 (grayscale, does everything from bump map to color ramp)
hair 1024x1024 grayscale.
pants 1024x1024, grayscale baked bumpmap
Modeled and rigged in Blender, render: Cycles
Rig is fully capable to animation (which I'm planning). She can close eyes, track eye target, open mouth and smile a bit .
No postpro, just render at 400 samples and a little compositing
  • Lady Mechanika by Tomasz Jurczyk, ikkiz

    • Lady Mechanika by Tomasz Jurczyk, ikkiz
  • mechanica720

    • mechanica720
  •  slot17

    • slot17
  •  slot18

    • slot18
  • gambite

    • gambite
  • przestraszona

    • przestraszona
  • untitled1

    • untitled1
  • untitled2

    • untitled2
  • minki

    • minki
  • rig oczu

    • rig oczu
  • 12723172

    • 12723172

 

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